Crazy Eddies GUI System
0.7.7
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ItemEntry class for the FalagardBase module. More...
Public Member Functions | |
FalagardItemEntry (const String &type) | |
Constructor. | |
void | render () |
Populate render cache. | |
Size | getItemPixelSize () const |
Return the "optimal" size for the item. | |
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ItemEntryWindowRenderer (const String &name) | |
Constructor. | |
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WindowRenderer (const String &name, const String &class_name="Window") | |
Constructor. | |
virtual | ~WindowRenderer () |
Destructor. | |
const String & | getName () const |
Returns the factory type name of this window renderer. | |
Window * | getWindow () const |
Get the window this windowrenderer is attached to. | |
const String & | getClass () const |
Get the "minimum" Window class this renderer requires. | |
const WidgetLookFeel & | getLookNFeel () const |
Get the Look'N'Feel assigned to our window. | |
virtual Rect | getUnclippedInnerRect () const |
Get unclipped inner rectangle that our window should return from its member function with the same name. | |
virtual void | performChildWindowLayout () |
Method called to perform extended laying out of the window's attached child windows. | |
virtual void | getRenderingContext (RenderingContext &ctx) const |
update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
virtual void | update (float) |
perform any time based updates for this WindowRenderer. |
Static Public Attributes | |
static const utf8 | TypeName [] |
type name for this widget. |
ItemEntry class for the FalagardBase module.
This class requires LookNFeel to be assigned. The LookNFeel should provide the following:
States:
Optional states:
You only need to provide the 'Selected' states if the item will be selectable. If if the item is selected (which implies that it is selectable) only the SelectedEnabled state will be rendered.
Named areas:
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virtual |
Return the "optimal" size for the item.
Implements CEGUI::ItemEntryWindowRenderer.
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virtual |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.