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Classes | |
struct | Ogre::GLUniformReference |
Structure used to keep track of named uniforms in the linked program object. More... | |
class | Ogre::GLSLLinkProgram |
C++ encapsulation of GLSL Program Object. More... | |
struct | Ogre::GLSLLinkProgram::CustomAttribute |
Name / attribute list. More... | |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef vector < GLUniformReference >::type | Ogre::GLUniformReferenceList |
typedef GLUniformReferenceList::iterator | Ogre::GLUniformReferenceIterator |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:48:53